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Analog Projection Mapping – Mapping with Physical Media

I love the concept of creating projection mapping content with physical media. Instead of creating content with a bunch of 1’s and 0’s, DuckUnit chose to get their hands dirty.

When they wanted to project onto a giant head sculpture (a classic in projection mapping). They created miniature replicas of the head sculpture and effectively tortured it. They light it on fire, pour paint on it, melt it, etc.

The end result is one bad-ass mapping.